Fashion & Costume Design
NABA’s two-year Master’s programme in Fashion and Costume Design equips students with the skills they need to manage experimental, workshop-based and cultural design projects related to fashion and costume design.
NABA’s two-year Master’s programme in Fashion and Costume Design equips students with the skills they need to manage experimental, workshop-based and cultural design projects related to fashion and costume design.
This one-year master’s program explores theories, methods, and design strategies for modern communication. Through an intensive program, students develop interdisciplinary analysis, cultural coding, and language skills that are relevant to sustainable innovation within institutions and companies.
The master’s program in visual design and integrated marketing communication combines the typical marketing strategy, usually covered by more business-oriented courses, with the artistically expressive strategy used in new technology.
This two-year master’s program gives students the opportunity to deepen their knowledge and skills through specialized and highly advanced studies, acquiring the tools required to design complex digital communication systems through a practical workshop methodology.
The programme aims to prepare artists and professionals for audiovisual creation. Particularly within film, covering both live-action productions, animations, and all traditional, contemporary, and future applications.
This bachelor’s degree prepares future comic artists, graphic novel authors, and visual artists, equipping them with the skills required to create engaging stories and develop their own personal style.
NABA’s bachelor’s programme in Design follows the principle of “learning by doing” and blends theoretical studies with experience-based workshops, covering product, innovation, and interior design.
NABA’s bachelor’s programme in Painting and Visual Arts explores the evolution of contemporary art and connects it to various areas of production, providing a broad understanding of art in different social contexts.
Students learn to manage projects using techniques and languages of graphic design, advertising, digital publishing, digital media, 3D and motion graphics, delivering real and effective projects for companies and organisations.